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The Toymakers Syndicate PDF Print E-mail
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The Toymakers Syndicate is a consortium of villains who specialize in mind control technology that effectively turns superheroes (or anybody else, hypothetically) into puppets. The name comes from one of their many front companies. Whether they've bothered to give a name to their criminal alliance is unknown.

Gepetto

Evidently, the head honcho. Nothing else is known about him at this time.

The General

A disgraced army official. The General commands the minions with an iron fist. He seems most interested in the practical applications of having mind control technology... and an army of superpowered operatives.

Drosselmeier

An elderly ex-Nazi scientist who describes himself as a "whimsical person." Unlike the General, he's less interested in practical application than in abstract theory and research. He'll align himself with any cause, no matter how heinous, as long as it allows him to explore his curiousity unfettered. He's particularly interested in twins, triplets, and other multiple births... particularly the theory of a psychic or mystic connection between them.

Cheat Code

Cheat Code ("C.C.") is an avid gamer and self-proclaimed technical genius. He's responsible for most of the hardware used by the syndicate. His motivations are unknwon, but probably include money and access to cutting edge gear.

Miss Molly

An unsettling, child-like (or doll-like) mutant with the ability to animate unliving matter (including corpses.) Her creations have played various roles in the villains' schemes, from providing life-like decoys to literal "toy soldiers." She appears to be quite insane, and has picked up the habit of murdering the minions in order to turn them into playthings.

Andrea Markham

A professional "social engineer." Ms. Markham is more of a hireling than a co-conspirator, but plays a key role in locating and "acquiring" new targets for the syndicate.

 
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